Big Hill, Little Hill

Type: TA Map
World: Terragen

Created by: AndrewAce3158

Requirements: None

Players: 2
Map Size: 9 x 9
Memory: 64MB
File Size: 11.1MB
Start Positions: 10

--General
More like big hill and bigger hill. Two snow-topped mountains create a valley in which to fight. However, as solid as the mountains may look, your units will easily find routes from bottom to top.

--Resources
Gusty winds blow through the valley and can produce between 15 and 27 energy. There are four geothermal vents on the map. One in each base and one behind each mountain.

Metal is even and spread out all over. Look on the top of mountains if you're looking for more.

--Strategy
Fast rushes of light units is the obvious strategy for this map. Defense will be hard to place, as there are no forced entrances to your base. If neccessary, you could sneak some units round the sides of the mountains and into the back of the enemy's base.

--Artificial Intelligence
The AI on this map uses only light vehicles and rocket kbots, but lots of them. I have seen the AI on this map attack after only 6 minutes, but that is very rare. Attacks usually come at 8-10 mintues.

--Tools Used
• Terragen - map design and rendering
• Photoshop - map editing
• Annihilator - importing map, feature placement
• TAE - random feature placement
• Notepad - creating AI, editing OTA file
• HPI View/Pack - many functions

ReadMe last modified: 30/05/02
For a more up-to-date ReadMe visit:
www.tauniverse.com/AndrewAce3158
or alternatively:
www.geocities.com/andrewace3158